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Fortnite Gamers Suffer Meltdowns, “Trauma” and “Withdrawal Symptoms” After Blackout Event

Gamers were sent into a state of extreme shock and mourning on Sunday when Fortnite simply disappeared.

Elias Marat

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Fortnite Gamers
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(TMU) — Millions of gamers were sent into a state of confusion—and even extreme shock, anguish and withdrawal symptoms—on Sunday when the 10th season of Fortnite ended by simply disappearing.

More than 5 million gamers were hoping to put in a full-day session of Fortnite during the live event titled “The End” before a meteor descended on the island where the online battle royale takes place, enveloping the game in a cosmic meltdown that left only a black hole for perplexed gamers to stare at.

In a tweet showing video of the event, top Fortnite player James Jarvis said:

“Fortnite’s season X event, The End, just wiped out the whole island.”

Not all fans were as nonchalant about the cataclysmic end to a world they’ve dwelled in for so long, despite reports that the game will return soon for an 11th season with a brand new map.

Many young fans were also left wondering if the free-to-play game—and all of the progress they’ve made in it—has simply disappeared, with parents taking to social networks to speak about the apparent trauma and “meltdowns” their children suffered due to the game’s “end.”

One user shared a video of their son cursing at his TV screen and attacking it, noting:

“Withdrawal symptoms of no Fortnite has begun.

While a mother tweeted:

“Hey Fortnite people. Someone PLEASE explain? My son cried himself to sleep last night and I could just hold him.

“He started again this morning when he still couldn’t get in. I woke him up extra early for this, so thanks a bunch. I hope you are having a great time.#fortnite”

https://twitter.com/Nifflergirl1/status/1183616975211249664

Another mom said that to her son, the bereavement that followed the loss of the game was like that of losing a pet:

My son walking around like his dog died cuz Fortnite got canceled.”

https://twitter.com/itsmedree1/status/1183615743377772545

Another netizen took a more analytical approach, accusing Fortnite’s makers of not properly thinking through the “trauma” that the event would entail for special needs children. She tweeted:

“Fortnite didn’t think through the trauma they may be causing to kids who can’t understand that the game isn’t gone forever. I know that sounds extreme but look at how the neuro typical community is freaking out.”

U.S.-based Epic Games released Fortnite in 2018 after an early access release in 2017. Since then, the game has become a massive cultural phenomenon, managing to generate $3 billion in revenue for Epic Games last year and attracting roughly 250 million gamers, especially during online tournaments.

The free-to-play survivalist game allows up to 100 players to individually battle one another or as part of a team until the last player is standing.

On Sunday, the game also wiped out its official Twitter account, deleting all past tweets and only leaving a link to a livestream of the event. Fortnite also updated its Instagram with pictures of the black hole.

Epic Games has yet to release an official statement about the blackout.

By Monday, fans were still being met with the same ominous black hole whenever they attempted to login for a gaming session.

Users jokingly discussed their “addiction” to the game and likened their feelings over its absence to the withdrawal symptoms felt by substance abusers.

Online fan portal Fortnite News tweeted:

“I think the fact that we actually cannot handle Fortnite being offline for 12 hours kind of tells you that addiction really is a thing.”

https://twitter.com/FortniteBR/status/1183628749578948609

The end of Fortnite’s 10th season comes shortly after it was revealed that Epic Games is facing a lawsuit in Canadian courts that accuses the studio of intentionally designing a game that would be “as addictive as cocaine” and that many players have been forced to seek treatment for their addiction.

In 2018, the World Health Organization (WHO) classified “gaming disorder,” or video game addiction, as an actual disease—not unlike drug addiction.

By Elias Marat | Creative Commons | TheMindUnleashed.com

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Video Showing UFOs Swarming Navy Warship is Real, Pentagon Confirms

Elias Marat

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Late last month, reports emerged that a number of U.S. Navy guided missile destroyers sailing off the coast near Los Angeles encountered a swarm of strange unidentified flying objects or drones in 2019. While Navy investigators looked into the strange incident, no explanation has since been given.

However, new footage has been leaked to documentary filmmaker Jeremy Corbell that shows the strange flying objects swarming above one of the ships, and the Pentagon has confirmed that the videos are authentic.

“I can confirm that the referenced photos and videos were taken by Navy personnel,” a Department of Defense spokesperson told Futurism.

In the brief footage, which appears to have been recorded with night vision cameras, triangular or pyramid-shaped objects can be seen hovering above the deck of a Navy destroyer.

According to Corbell, the Pentagon has gone to great lengths to disavow any connection to the swarming UAVs.

“This was taken on deployment from the USS Russell,” Corbell told Mystery Wire. “It shows what they described as vehicles. And they made a great distinction. They made sure in this classified briefing, they made a great distinction that this is not something that we own either a black project, this is not something of a foreign military, that these were behaving in ways that we did not expect.

“And that they were you know shaped non aerodynamically,” he added. “Like pyramids, these are flying pyramids!”

The video, as well as a number of photos from the incident, have all been gathered by the Unidentified Aerial Phenomena Task Force, a group tasked with investigating encounters between the different service branches of the U.S. Armed Forces and a number of unidentified flying objects.

While officials have been baffled by the unknown flying objects, in recent years the Pentagon has been more vocal about past encounters, which they describe as having been frequent. Officials have also discouraged the use of the acronym “UFOs,” instead opting to describe them as unidentified aerial phenomena or UAPs.

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Prince Philip Joke About Reincarnating as Deadly Virus to ‘Solve Overpopulation’ Resurfaces

Elias Marat

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The Friday announcement of the death of Prince Philip elicited a range of reactions on social media, with some users eulogizing the late royal while others used the occasion to heap mockery upon the British monarchy.

However, others also shared an old quote from the Prince Philip where he bizarrely suggested that after he died, his wish would be that he is reincarnated as a deadly virus in order to help solve the so-called problem of overpopulation.

The decidedly anti-social quote was taken from a 2009 article published by The Guardian that listed out a number of controversial and generally distasteful quotes from the Queen’s husband on various subjects.

The full quote read: “In the event that I am reincarnated, I would like to return as a deadly virus, to contribute something to solving overpopulation.”

Tweeting a screenshot of the quote, user Riya said: “WHAT THE F*CK.”

While others replied to the misanthropic quote with a reference to the ongoing pandemic:

The Daily Express notes that the quote originates from a joking comment about deadly viruses that the prince made in a 1988 interview with Deutsche Press-Agentur. The quote was also widely shared during the initial outbreak of the novel coronavirus.

Buckingham Palace announced the death of Prince Philip, royal consort to Queen Elizabeth II, on Friday morning.

“It is with deep sorrow that Her Majesty The Queen announces the death of her beloved husband, His Royal Highness The Prince Philip, Duke of Edinburgh,” the announcement read. “His Royal Highness passed away peacefully this morning at Windsor Castle.”

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Company Sells Sex Robot ‘Clones’ Of Dead Partners Using 3D-Modeling Technology

Elias Marat

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For many people who have lost their significant others, sex dolls have provided one way to ease the pain of grief and loneliness.

However, sex robot company Lux Botics is taking things one step further – by offering a clone of dead partners using state-of-the-art three-dimensional modeling.

With demand for sex dolls booming amid the ongoing pandemic and lockdowns across the world, Lux Botics is offering “ultra-realistic humanoids” to satisfy the carnal needs of the singles without any other recourse.

The company’s flagship “Adult Companion” model called Stephanie goes for USD $6,000 on the Lux Botics website.

The model includes speech control, facial recognition, a “hyper realistic eyes” option and even the option of implanted real hair, as well as limited AI capabilities.

However, the company also offers the option of creating a facsimile of a lost loved one.

The company can either create a 3D model through detailed modeling prior to it being printed in ultra-fine resolution, or it can rely on photos of the individual.

A mould would then be constructed based on the 3D model, complete with a robot skeleton. The robot is then painted and fitted with the lips, nails, eyebrows and other features the customer chooses.

“We can make robots that talk but we have not made robots that truly walk on their own,” Lux Botics co-founder Bjorn told Daily Star UK. “We hope to develop this in the near future. We can make a large number of body parts that can move in a realistic manner.”

While the company hasn’t yet created body doubles, Lux Botics is offering the choice to customers.

Since the start of the pandemic, people have been desperate to cope with the solitude of self-isolation and lockdown measures. While many have resorted to traditional measures like purchasing a pet or using dating apps, sex doll sales have also skyrocketed as people seek an emotional crutch.

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